Planning a sleepover for your child? Don’t miss our 11 Entertaining Sleepover Games for the Best Ever Slumber Party:
Sardines is the reverse of hide and seek.
One person hides while the other players count to 100.
Then everyone searches for the hidden person.
Whenever a person finds the hidden person, they quietly join them in their hiding spot until everyone is squeezed into the hiding place.
Last player to find the hiding place becomes “It” for the next game.
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#2. Hide and Seek in the Dark
Turn off all the lights.
One person is “It” and counts to 100 while the rest of the players hide.
It has to find them without turning on any lights.
Lats person found becomes “It” for the next game.
A spinner is attached to a square board and is used to determine where the player has to put their hand or foot. After spinning, the combination is called (for example: “right hand yellow”) and players must move their matching hand or foot to a circle of the correct color.
Due to the scarcity of colored circles, players will often be required to put themselves in unlikely or precarious positions, eventually causing someone to fall.
A person is eliminated when they fall or when their elbow or knee touches the mat.
There is no limit to how many can play at once, but more than four is a tight fit.
#4. Who Am I?
Prepare post it notes with names of famous people on them. E.g. pop stars, celebrities, movie stars, famous people from history.
Everyone gets a post it note on their forehead (without seeing who they are) and each person has to figure out which famous person they are asking only questions that have a Yes or No answer.
Continue until everyone has guessed who they are.
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MASH stands for “Mansion, Apartment, Shack and House” and is a predict your future game. What house are you going to have, who are you going to marry, what type of car will you drive and so on.
#6. Toss and Talk Ball
Take a beach ball and using a permanent marker write on a list of questions/talking points onto the ball.
- If you could have a superpower, what would it be?
- Describe yourself in 3 words
- Chocolate or vanilla?
- Spiders or snakes?
There’s a great list of questions on the Thingswevehandeddown.blogpost.com website.
The ball is then passed around and when the person catches it they must answer or act out what is written below their right thumb.
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Use glow sticks and each person takes it in turn to go outside and hide 5 glow sticks that the rest of the players have to find.
#8.Glow in the Dark Bubbles
Make some glow in the dark bubbles and head out door for bubble fun. You’ll need:
- some glow in the dark or fluorescent paint (available from Amazon.co.uk and Amazon.com)
- dish soap
- bowls for mixing
#9. Set Up a Photo Booth
Go selfie mad with a photo booth and lots of fun accessories.
#10. Crepe Paper Maze
Create a crepe paper maze in your hallway or a room. Use a roll of crepe paper and fasten it with tape criss crossing across the hallway or room.
You want it to be difficult enough but doable. They have to go through the maze without breaking the paper.
Brassyapple.com has easy to follow instructions.
#11. Play a Card Game
How about a game of Spoons? This fast-paced, fast-moving card game is good for 4-10 players. You just need a couple of decks of cards and some spoons. Read the Rules for Spoons.
Or a game of 21 (also known as Pontoon or Blackjack). Works well for 5-8 players, if more then use 2 52-card packs.
- The aim for each player is to get their hand as close as possible to 21 but not going over 21. The best hand is a Pontoon, which is 21 points in two cards – this can only consist of ace plus a picture card or ten. Hands with more than 21 points are bust and are worthless.
- The dealer deals two cards to each player. The players examine their cards and decide if they are going to Stick or Twist. Stick means no more cards, Twist means getting another card. The dealer addresses the players in turn, who either Stick or Twist. If they are bust they declare I’m Bust and put their cards down.
- When all players have been accommodated, the dealer’s hand is turned over. The dealer is free to add cards face up to it, stopping when satisfied or is bust. If the dealer and a player have equal valued hands, then the dealer wins.
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Over to you now! Have you got any suggestions for sleepover games? Share them with us in the comments below.